I can’t say I’m the world’s most prolific social media user sometimes, especially when I’m going through a heavy work phase as I have been recently (more on this soon)… but sometimes I have to admit that it facilitates wonderful meetings with people I would very likely never have encountered otherwise.
Recently, after a lively debate on another online-friend’s post, I was contacted by Deryn Collier to see if I was interested in making a contribution to her ongoing series of ‘Soundbites’ - short, provocative question-and-answer format pieces on creative ideas and issues.
The question Deryn gave me was this:
Stacey Cornelius’ post a few weeks ago got us talking about creativity and risk. You have a project underway where you compose a piece in less than an hour and you post it immediately to your website. Most people would call this risky, but you think of it as exploration and play. Is there a difference? What is it? Risk of what? Exploration of what?
And, given the tight 200-word limit, here’s what I came up with:
First I should probably clarify that the ‘under an hour’ thing is more a prescription than a rule, as I don’t like being rigid about these things. However, it’s a helpful framework for actually getting something done… It also minimizes risk, as it’s clear that not every session will produce a masterpiece.
However, I believe creative risk is largely artificial and comes from falling into a trap I like to call the Phony Syndrome – imagining that everything we ‘put out there’ is an opportunity for the world to discover the frightened child hiding behind the confident, competent façade we try so hard to maintain.
But kids don’t actually do this to themselves, at least not until we teach them to. They don’t worry about how their work will be perceived, they just pour the blocks out on the floor and start stacking them up into something. What people will think of it or whether it’s ‘good enough’ are thoughts that don’t enter their minds until later. I think it’s our great mistake to let them in.
So I basically try to channel that approach as much as possible. If people end up liking the results, so much the better!